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3D Computer Animation Fundamentals Animation

Week 11: Body Mechanics Spline

This is my final version of the spline for the Body Mechanics Assignment. After completing the blockout, I focused on refining the animation in the spline stage. I adjusted the foot placement and smoothed out the transition into the sitting pose, ensuring the timing, weight distribution, and sitting in the chair felt natural. I also tried to exaggerate some poses to make it look more dramatic as George suggested.

Here is my final video –

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