The final video effectively conveys the emotional journey we intended, and I’m proud to have contributed to something that may provide support and understanding to those on their treatment journey. Here is the final video:
Making Of Video:
The final video effectively conveys the emotional journey we intended, and I’m proud to have contributed to something that may provide support and understanding to those on their treatment journey. Here is the final video:
Making Of Video:
Throughout the process, we kept getting live feedback from the client every two weeks. This was really helpful in keeping us on the right path and making sure we were meeting their expectations.
The feedback was constructive, and we made the necessary adjustments as we went along. It helped us refine the animation, visuals, and story so that the final video matched what the client wanted. It felt reassuring to know we were making progress in the right direction and staying aligned with the project’s goals.
One of the biggest things I learned during this stage was how to present my ideas clearly and effectively. The live feedback sessions helped me understand the importance of expressing my thoughts visually while speaking.
Being able to convey my ideas with both words and visuals made it much easier to communicate with the client and the rest of the team. This skill will definitely be valuable for future projects, as it helped us stay on track and ensure we were all aligned with the client’s vision.
For the animation, I worked on the second character, also using Maya. I really wanted to show how this character supports the main one emotionally, so I spent a lot of time figuring it out.
I kept going back and forth on how to show the support in a natural way. I even recorded myself doing different actions, testing out ideas. Finally, I decided on a “breathe in, breathe out” action, to show the second character calming the main one down and helping her relax. Once I saw it, I felt like — yes, this works! It felt natural and gave the scene a comforting moment of connection between the two characters.
Once the modelling was done, I moved on to texturing the interior environment using Substance 3D Painter. I wanted to give the scene more depth and make it feel lived-in but still clean and comforting.
I kept the textures soft and not too harsh, to match the calm feeling we were going for. I chose cool and gentle colours, so the focus stays on the characters and their emotions. I made sure the textures didn’t distract from the story but instead supported it quietly in the background. This really helped bring the environment to life and make it feel more natural.
After the story was finished, I chose to work on the environment for our animation. I wanted to create a space that would support the emotions of the story and make it feel more alive. Using Maya, I worked on both the exterior and interior environments by myself.
For the exterior, I designed it to reflect South London, since the project was for SELCA (South East London Cancer Alliance). I thought this would help people connect more with the visuals, as it feels familiar and relatable. I kept this in mind while creating the layout and look of the outside space.
For the interior, I focused on keeping it soft and not too messy, to avoid any visual confusion. I wanted it to feel calm and clear, so the message of the animation could come through easily. Every part of the environment was carefully planned to support the character’s journey and make the story feel real for the audience.
I chose this project because I really wanted to do something that could make a difference, even if it was small. When I read the NHS brief, it felt important. The idea of helping people understand their treatment journey, especially something as tough as breast cancer, really spoke to me. I wanted to be part of something that could give comfort and support to patients.
After I joined the project, we worked together as a group to come up with ideas. Everyone shared thoughts about the story, visuals, and emotions we wanted to show. Once we had a clear direction, I wrote the final version of our story draft. I wanted it to feel real and respectful, while still giving hope. I thought about how we could show the journey of the patient in a way that was easy to understand and full of empathy. This story became the base for everything else in our project.