Once the modelling was done, I moved on to texturing the interior environment using Substance 3D Painter. I wanted to give the scene more depth and make it feel lived-in but still clean and comforting.
I kept the textures soft and not too harsh, to match the calm feeling we were going for. I chose cool and gentle colours, so the focus stays on the characters and their emotions. I made sure the textures didn’t distract from the story but instead supported it quietly in the background. This really helped bring the environment to life and make it feel more natural.


